Young people lead the design of new programs, activities, products, or services. This may include equipping and supporting young people to apply human-centered design (HCD) principles and processes, and can also include crowdsourcing approaches such as hackathons, pitch competitions, and other competitive or collaborative events.
Resources and Examples
Program Examples
Asia: Game of Choice, Not Chance Project (India), BUILD-IT (Vietnam), Mitra Kunci (Indonesia), SERVIR-Mekong (Multi-Country)
Europe and Eurasia: UNITY (Ukraine), Waste Management Technologies in Regions Program (Georgia)
MENA: Promoting Civic Education Among Youth in North Sinai (Egypt), Wahda (Lebanon)
Sample Indicators
Standard Indicators
Youth-5
Source: Youth F-Indicators Reference Sheet
Custom (Illustrative) Indicators
# of youth participating in design activities or events; # of youth-created solutions implemented; # of youth trained in human centered design
