Young people lead the design of new programs, activities, products, or services. This may include equipping and supporting young people to apply human-centered design (HCD) principles and processes, and can also include crowdsourcing approaches such as hackathons, pitch competitions, and other competitive or collaborative events.

Program Examples

Asia: Game of Choice, Not Chance Project (India), BUILD-IT  (Vietnam), Mitra Kunci (Indonesia), SERVIR-Mekong (Multi-Country)

Europe and Eurasia: UNITY (Ukraine), Waste Management Technologies in Regions Program (Georgia)

MENA: Promoting Civic Education Among Youth in North Sinai  (Egypt), Wahda (Lebanon)

Sample Indicators

Standard Indicators

Youth-5

Source: Youth F-Indicators Reference Sheet

Custom (Illustrative) Indicators 

# of youth participating in design activities or events; # of youth-created solutions implemented; # of youth trained in human centered design